After adjusting the blender/background, I decided there was too much empty space in the top section of the background, so I added clouds. I started with my original "shades of grey" clouds layer, and then pulled sections of clouds from that original image (copied into a different layer) to add in the layers above the blender. I adjusted the opacity varying from 30%-50% to give it a "cloudy" transparency, and then added the steam from the "boiling water" (shades of grey) image. I adjusted the opacity of the steam to 50%, removed some of the darker shapes from the base and adjusted any additional dark colors to be lighter to make my object appear more cohesive. After making the images seen above, I chose to pull the steam straight up into the sky (touching the top of the artboard.)
At this point I have created two out of four solid iterations. In working on my third, I used photoshop's stylize filter to create an oil paint and "embossed" look From here, I used the pattern stamp tool and played around with different patterns (I copied her eye, then took the Afghan symbol from the Afghan flag, and began to play with that.) I liked the Afghan flag look, so I painted the figure of the Afghan girl with this pattern. I used blending modes to blend the flag into the images, adding another image of the Afghan girl on top of the blended/meshed images, using a crystallized pixelated effect (on the second Afghan girl image) before using another blending mode. **layer one- oil paint & embossed effect, normal blending mode **layer two: painted stamps with linear light blending mode **layer three: crystallized pixelated effect, difference blending mode And honestly? I think its worth mentioning that hiding layers and seeing the way some layers intera...
This is the outline of the blender; I am regretting not compartmentalizing the different sections into layers so that I can fill colors and add gradients as needed. Will be asking advice from the class on what to do!
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