This is the outline of the blender; I am regretting not compartmentalizing the different sections into layers so that I can fill colors and add gradients as needed. Will be asking advice from the class on what to do!
I decided to ditch that iteration (for now) and try something new. I used the bridge picture from my earlier selection of bridges, then selected an area of the forest in the back and inverted it to give it a whimsical/trippy look. In this iteration I'm trying to hone in more on the concept of afterlife and passing on, as bridges are sometimes used as metaphors for this. I then tried blending two different layers of space into the bridges by putting it in the layer behind the bridges (top layer hard light, bottom layer pin light) using these two different space variations (in order with the images above):
After adjusting the blender/background, I decided there was too much empty space in the top section of the background, so I added clouds. I started with my original "shades of grey" clouds layer, and then pulled sections of clouds from that original image (copied into a different layer) to add in the layers above the blender. I adjusted the opacity varying from 30%-50% to give it a "cloudy" transparency, and then added the steam from the "boiling water" (shades of grey) image. I adjusted the opacity of the steam to 50%, removed some of the darker shapes from the base and adjusted any additional dark colors to be lighter to make my object appear more cohesive. After making the images seen above, I chose to pull the steam straight up into the sky (touching the top of the artboard.)
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